Dolby systems.
Q4.3 - What is the difference between Dolby A, B, C, S, and
SR? How do each of these systems work? How do they affect the sound?
The Dolby A, B, C, SR, and S noise reduction (NR) systems
are non-linear level-dependent companders
(compressors/expanders). They offer various amounts of noise
reduction, as shown in the table below.
Dolby HF NR LF NR Number Of Active Target
System Effect Effect Frequency Bands Market Year
----------------------------------------------------------
A 10 dB 10 dB 4 fixed Pro audio 1967
B 10 dB -- 1 sliding (HF) Domestic 1970
C 20 dB -- 1 sliding (HF) Domestic 1981
SR 24 dB 10 dB 1 sliding (HF), 1 fixed (LF) Pro audio 1986
S 24 dB 10 dB 1 sliding (HF), 1 fixed (LF) Domestic 1990
----------------------------------------------------------
The band-splitting system used with Dolby A NR is a
relatively costly technique, although it can deal with noise
at all frequencies. The single sliding band techniques used
in Dolby B and C systems are less costly, making them
more suitable for consumer tape recording applications where
the dominant noise contribution occurs at high
frequencies.
The typical on-record frequency response curves for the
Dolby B NR system look something like those. The curves for Dolby C, SR, and S are similar, but
the actual response levels and behavior at high
frequencies are modified to extract better performance form
these more advanced systems.
This attempts to show that the encoding process
provides selective boost to high frequency signals
(decoding is the exact reciprocal), and the curves
correspond to the results achieved when no musical signal is
applied. The amount of boost during the compansion depends
on the signal level and its spectral content. For a
tone at -40dB at 3 kHz, the boost applied to signals with
frequencies above this would probably be the full 10dB
allowed by the system. If the same tone were at a level of
-20dB, then the boost would be less, maybe about 5dB.
If the tone was at 0dB, then no boost would be supplied, as
tape saturation would be increased (beyond it's
normal amount).
The single band of compansion utilized with Dolby B NR
reaches sufficiently low in frequency to provide useful
noise reduction when no signal is present. Its width changes
dynamically in response to the spectral content of
music signals. As an example, when used with a solo drum
note the companding system will slide up in frequency so
that the low frequency content of the drum will be passed
through at its full level. On replay, the playback of
the bass drum is allowed to pass through without
modification to its level, while the expander lowers the volume
at high frequencies above those of the bass drum, thus
providing a reduction in tape hiss where there is no
musical signal. If a guitar is now added to the music
signal, the companding band slides further up in frequency
allowing the bass drum and guitar signals through without
any compansion, while still producing a worthwhile
noise reduction effect at frequencies above those of the
guitar.
The Dolby B NR system is designed to start taking effect
from 300Hz, and its action increases until it reaches a
maximum of 10dB upwards of 4kHz. Dolby C improves on this by
taking effect from 100Hz and providing about 15dB of
NR at 400Hz, increasing to a maximum of 20dB in the critical
hiss region from 2kHz to 10kHz. Dolby C also
includes spectral skewing networks which introduce a roll
off above 10kHz prior to the compander when in encoding
mode. This helps to reduce compander errors caused by
unpredictable cassette response above 10kHz, and an inverse
boost is added after the expander to compensate. Although
this reduces the noise reduction effect above 10kHz,
the ear's sensitivity to noise in that region is diminished,
and the improved encode/decode tracking provides
important improvements in overall system performance. An
anti-saturation shelving network, beginning at about
2kHz, also acts on the high frequencies but it only affects
the high-level signals that would cause tape
saturation. A complementary network is provided in the
decode chain to provide overall flat response.
When the tape is played back, the inverse of the above
process takes place. For an accurate decoding to occur, it
is necessary that playback takes place with no offsets in
levels between record and replay. IE. If a 400 Hz tone
is recorded at 0dB (or -20dB), then it must play back at 0dB
(or -20dB). This will help ensure correct Dolby
"tracking".
Just think about it: if a -40dB tone at 8kHz was recorded
with Dolby B on, then it would actually have a level of
-30dB on tape. The same tone, if it were at a -20dB level,
would have a level of about -15dB on tape. If the
sensitivity of the tape was such that anything recorded at
0dB actually went on tape as -10dB, then you can see
that the Dolby encoded tones would actually be at a lower
level, and the system would have no way of determining
this. It assumes 0dB in = 0dB out. Hence the signal would be
decoded with the incorrect amount of de-boost.
The Dolby SR and S NR systems provide slightly more NR than
Dolby C at high frequencies, 24dB vs. 20dB, but they
also achieve a 10dB NR effect at low frequencies below 200Hz
as well. This is obtained using a two-band approach,
the low frequencies being handled by a fixed-band processor,
while a sliding band processor tackles the high
frequencies. This reduces the potential for problems such as
"noise pumping", caused by high-level low frequency
transient signals (bass notes from drums, double basses,
organs), raising the sound level in a cyclic fashion.
Dolby SR and S also contain the spectral skewing and
anti-saturation circuits for high-level high-frequency
signals that are implemented with Dolby C. The performance
of the sliding band is improved over that obtained
with Dolby B and C NR systems by reducing the degree of
sliding that occurs in the presence of high-frequency
signals. This increases the noise reduction effect available
at frequencies below those occurring in the music
signal.
An additional benefit of the Dolby S NR system for consumers
is that the manufacturers of cassette decks who are
licensed to use the system must adhere to a range of strict
performance standards. These include an extended high
frequency response, tighter overall response tolerances, a
new standard ensuring head height accuracy, increased
overload margin in the electronics, lower wow and flutter,
and a head azimuth standard. These benefit users by
enhancing the performance of cassette recorders as well as
helping to ensure that tapes recorded on one deck will
play back accurately on any other. [Witold Waldman -
witold@aed.dsto.gov.au]
Improvement in signal-to-noise ratio, or any other parameter
for that matter, doesn't come without a price. In
the case of Dolby noise reduction, the calibration of record
and playback levels is critical. Without the right
setup, the wrong part of the playback transfer curve will be
overlaid on the record transer curve, with the
result that there's a strange bump in the overall linearity
of the recording. So for any of these methods, it is
essential to read and understand the Dolby setup procedure
and make sure that the calibration tone (which also
uniquely identifies the type of Dolby being used) is
recorded at the correct level, and then the playback unit
can be matched to thatlevel.
Once the levels are set correctly, the remaining sonic
artifacts have to do with the tape being pushed closer to
its limits in the extremes of the frequency range. The high
frequency information thus sometimes seems a bit more
compressed (besides being accompanied by less noise.) And,
some would argue that running the audio through
another dozen or more op-amps per channel must create sonic
artifacts too. [David]
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